Lindsay Lohan sues makers of ‘Grand Theft Auto V’ video game

GameActress Lindsay Lohan is suing the makers of the popular “Grand Theft Auto V” video game, saying it used her likeness without permission, according to a lawsuit filed on Wednesday.

Lohan accused New York-based Take-Two Interactive Software Inc and its label Rockstar Games of creating a look-alike character named Lacey Jonas to boost sales, according to the complaint in state Supreme Court in New York.

For months ahead of the game’s release, the complaint said, the companies promoted the Lacey Jonas character and a side plot in which players must rescue her from swarms of paparazzi.

Lohan was once one of Hollywood’s most sought-after young actresses with starring roles in movies such as 1998’s “The Parent Trap” and 2004’s “Mean Girls,” but of late has become better known for her legal woes that include theft and reckless driving. She has been to rehab six times.

The in-game Jonas shares similarities with the real-life Lohan, including her voice, image and outfits from her clothing line,

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Potential lost amid violence

games-569862-1920x1080-hq-dsk-wallpapersWatch_Dogs” takes players to an alternative version of Chicago where the city’s infrastructure is controlled by a massive computer system. Security cameras, traffic lights and drawbridges are all connected, providing security and efficiency to the city at the cost of privacy and autonomy.

As expert hacker Aiden Pearce, gamers are given access to the underside of this abusable interconnected system. Pearce confronts crime bosses and rival hackers on his journey of revenge, all the while using his magic smartphone as a tool to activate party tricks up and down Chicago. Being chased by hit men in cars? Cause a traffic snarl by turning all the stoplights green. Trying to sneak into a guarded facility? Hack into a sentry’s phone and make him receive a distracting phone call. This is the chewy center of “Watch_Dogs,” using the technology all around you to sneak and plot your way to your goal

If only that promise could hold! “Watch_Dogs” simply does not have enough tricks in its bag, so the game continually falls back on a typical video game solution: just go shoot up the place. “Watch_Dogs” needs

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Video `Games`

gamer-in-google-profile-header-2ROUND LAKE — Thank you for bringing to the public`s attention the Associated Press article published May 2 on neo-Nazi video games played by Austrian and German students in Europe. It is horrifying to learn that such measures are being used to brainwash the minds of young people.

Will America`s youth be the next target for corruption? This is too serious a matter to be written off as kids` games. Do we want young people playing death camp games?

The Holocaust was not a game. Today, it may begin with a student playing a computer game where winning is determined by the number of people killed in gas chambers. Ten or twenty years from now that same person could be in a position to make that game a reality. Have we forgotten Hitler? We owe it to humanity to ensure that young people of the world are not corrupted with thoughts that crimes against humanity are only video games.

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Watch India vs Bangladesh Asia Cup T20 Final Match on YuppTV

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If you are one of those crazy cricket lovers who is devotedly following the current Micromax Asia Cup T20 Tournament, then it is very obvious on your part to be super excited about the India vs Bangladesh Asia Cup T20 Finale to be played on 6th March. And even if you are not following, then there is a very strong reason for you to watch the finale at least because it is going to be between two of the very interesting teams which are super unpredictable too. Not only the outcome can be surprising but the whole match journey will be full of stunning twists and turns.

India has emerged as the champion finalists by winning every match in the tournament but no one can ever place their trust on Bangladesh in any way, positive or negative. Although India defeated Bangladesh in the very first match, but who would have expected the astonishing wins of Bangladesh against, let go of UAE, but also some great teams like Sri Lanka and Pakistan and those too were awesome wins.

With players like Mithun Ali, Soumya

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The Best Power Leveling Services Enhancing Your Gaming Experience

While playing many games there come a time when you get stuck in a situation that requires you to have some sort of strategy to help you come out from there. This situation often becomes quite frustrating and then you start listing down the power leveling techniques that could help you save a lot of time and hassle as well. The articles lists the popular power leveling services offered by a reputed service provided in this regard.

The first name in this list is that of destiny power leveling. It offers the player the guidance and strategies on how to get the sword, the quest on hunter subclass, the titan subclass quest and also warlock subclass quest. With the help of all these services you can easily bounce to higher levels with all your armors and weapons intact. These packages help boost the gaming experience in an excellent way, helping you hit the desired level with ease.

Next in the list is bns power leveling. It is the abbreviation of Blade and soul power leveling. It helps you to easily hit the desired level in a short span of time without any problem. It is made keeping in mind

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Get Gold, Level up Cheap and Fast!

Acquiring game currency and regularly levelling up are vital to the MMORPG experience. However, this can sometimes be monotonous or uninteresting to players with specific goals in mind. Luckily, there are online venues for circumventing these paths, and purchasing virtual gold, credits or power-levelling. Below is a list of criteria which most of these sites consider while making a transaction.

Safety:

  • Clients are periodically view the status of their character. Archeage power-levelling and ESO power-levelling are done thoroughly in a secure system, which involves making a schedule of the client’s signing-in timings.
  • Bots/macros are almost never used by sites, as they can be easily detected and may result in an account ban.
  • Websites are very careful about restrictions on currency traders, like those who sell

SWTOR credits and Archeage gold.

Delivery:

  • Delivery of virtual money is very fast (often minutes), especially in the case of ESO gold which is framed by many competing sites. Power-levelling usually begins at a fixed time after payment.
  • Goods for most popular MMORPGs can be found on all-inclusive websites like plsgamemall.com, or sites for specific games. Archeage and ESO gold have a large number of sites dedicated only to those currencies.
  • Delivery of gold or credits is either conducted in-game between
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Get Gold, Level up Cheap and Fast!

Acquiring game currency and regularly levelling up are vital to the MMORPG experience. However, this can sometimes be monotonous or uninteresting to players with specific goals in mind. Luckily, there are online venues for circumventing these paths, and purchasing virtual gold, credits or power-levelling. Below is a list of criteria which most of these sites consider while making a transaction.

Safety:

  • Clients are periodically view the status of their character. Archeage power-levelling and ESO power-levelling are done thoroughly in a secure system, which involves making a schedule of the client’s signing-in timings.
  • Bots/macros are almost never used by sites, as they can be easily detected and may result in an account ban.
  • Websites are very careful about restrictions on currency traders, like those who sell

SWTOR credits and Archeage gold.

Delivery:

  • Delivery of virtual money is very fast (often minutes), especially in the case of ESO gold which is framed by many competing sites. Power-levelling usually begins at a fixed time after payment.
  • Goods for most popular MMORPGs can be found on all-inclusive websites like plsgamemall.com, or sites for specific games. Archeage and ESO gold have a large number of sites dedicated only to those currencies.
  • Delivery of gold or credits is either conducted in-game between
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Star Wars Battlefront Beta Impressions

So the beta for the third entry in the Battlefront franchise has launched on the PlayStation, Xbox, and PC. It will last four days and includes just a handful of weapons, two maps, and two modes. My initial impressions are exceptionally positive, but have not gotten more excited for the final release. I feel like the beta just confirms we will be getting a great game, but fails at showing gamers and fans why this should be the game to play during a crowded holiday season.

First off, let’s talk about the weapons and gadgets. All four guns are automatic blasters and mostly just look different. I found the light machine gun like DLT-19 to be the most brutal of the bunch, but there’s just not a lot of variety in these equipable weapons, nor are there any attachments. I’m not even sure if there will be attachments, but that would be a huge blow considering the amount of guns in this beta that are all basically the same thing. There is a sniper called the Cycle Rifle which is a card weapon you can equip to the left or right bumper. You can get one shot out of it

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Gaming Has a Positive Side

Video games can be the best gifts for kids but gradually parents might regret having ever introduced them to the kids. However, the worldwide popularity of gaming has come up as the living proof how attractive it is for gamers across the globe. Gaming may have a number of baneful influences, but its positives cannot be ignored too because it brings great value for the human race as a whole. They are much more than mere toys, if you start counting the advantages of gaming.

Here are some positive aspects of gaming:

1. As people get into gaming, they learn a lot about the use of IT, such as downloading files, taking screen shots, uploading information and also sharing it with others. They come in touch with other gamers around the world and share knowledge and experiences with them, thus learning more and having fun.

2. Gaming enables people develop their skills and ability to make optimal use of gaming resources. They learn to manage resources and make the right use of equipment, develop theories and models and also design strategies, all of which is done while paying games.

3. When people play games, they develop a thirst for knowledge and want to take

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93 Seconds with Aaron Paul

ttended the Cinema Society screening of his DreamWorks racecar thriller “Need for Speed” on Tuesday night at the Tribeca Grand Hotel, followed by a rooftop party at the James Hotel (where his “Breaking Bad” co-star Bryan Cranston stopped by for a nightcap). Paul spoke to Variety for 93 seconds on the red carpet.

How fast were you driving in the movie?
The fastest I got was 125, maybe 130, miles per hour.

Was it scary?
No, I’m driving super cars so it doesn’t feel like you’re driving that fast. They’d never put me in harm’s way. I went through some intense training — I signed on to do this film about 3.5 months before I started shooting, so I was just on the racetrack as often as I could be.

Did you play video games for simulation?
No, do you?

I played Mario Kart as a child.
I love Mario Kart.

Which character were you?
I liked Luigi — and now Baby Luigi.

I was Princess. Are you a good driver in real life?
I am.

What kind of car do you drive?
I have a ’65 Shelby Cobra, and then they just gave me the Gran Torino from the movie.

Seriously!?
They just gave

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Exercise video games may add to kids’ activity: study

NEW YORK (Reuters Health) – Giving children active video games to play while they follow a weight management program boosts their moderate and vigorous activity levels, according to a new study.

Kids who played the active video games also lost more weight than children who only followed the weight management program.

Traditionally, studies have examined what harms may come from children spending long hours sitting and playing video games.

“We thought – if you received active games – maybe we can turn this lemon into lemonade,” Dr. Deneen Vojta told Reuters Health.

She is the study’s senior author from the UnitedHealth Center for Health Reform and Modernization at the UnitedHealth Group in Minnetonka, Minnesota.

“Wouldn’t it be great if instead of beating on kids about screen time we turned screen time into a positive?” she said.

For the new study, the researchers built upon an existing weight loss program for children and their parents that had been found to work.

They recruited 75 overweight and obese Massachusetts, Rhode Island and Texas children who were randomized to one of two groups for a 16-week study period.

Both groups took part in the weight management program at local YMCAs and schools, but one group also received

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Left Behind enhances typical zombie premise

Topping many “Best Of” lists, “The Last of Us” proved that there was still something worthwhile to drag out of the “let’s shoot zombies in video games” trend. This action-adventure game put the focus on quiet, personal moments between the lead characters, while still providing the intense combat you would expect from a loud, shooty video game. And in the final analysis, the low-key drama was much more fulfilling than the shooting. “Left Behind,” a new story add-on for “The Last of Us,” dives even deeper into unexpected moments of humanity amid the chaos of a ruined American civilization.

In the original “The Last of Us,” jaded guide Joel is tasked with transporting young Ellie across the U.S., as she is immune to the fungal virus that turned most of the population into monsters. The pair must contend with warring factions of survivors, decreasing supplies and, naturally, the fungus-zombies hiding around every corner. Perhaps the toughest challenges, however, are the constant reminders of what life used to be like as they make their way through abandoned homes and destroyed cities.

“Left Behind” is a prequel to the events of the main game, introducing Ellie’s friend Riley. Riley is about to skip town

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Linkin Park Debuts New Video within Xbox Video Game

After announcing a North American summer tour with 30 Seconds to Mars and AFI, the members of Linkin Park revealed Tuesday that they also have collaborated with a more unlikely partner for the release of their new music video — a video game.

By joining forces with Team Dakota, the folks behind the Xbox and Windows world-creation game “Project Spark,” the band has created the first fully-interactive and re-mixable music video within a video game for the new single “Guilty All the Same,” which was made available Tuesday morning.

The highly customizable, interactive video’s basic premise is that guilt follows the main character through his or her run through the game space, though everything else is pretty much up to the users and can be catered to their preferences.

Band member Joe Hahn first proposed the idea after seeing “Project Spark” at last year’s E3 games conference in Los Angeles.

“You could instantly create an idea, make a game or whatever is on the top of your mind way closer to the speed of thought than anything I had ever seen,” Hahn said.

After a lot of “back and forth work,” the final product came together, though Linkin Park’s Mike Shinoda

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Dig planned in New Mexico to unearth millions of 1980s video game cartridges

SAN FRANCISCO (Reuters) – Searchers, accompanied by documentary filmmakers, plan to scour a New Mexico landfill in an attempt to unearth a legendary dump of millions of unwanted “E.T. the Extra-Terrestrial” video game cartridges rumored to have been buried at the site in the early 1980s, organizers said on Friday.

The suspected entombment in the small city of Alamogordo has become a point of intrigue for gamers over the past three decades, as the product tie-in to the classic 1982 movie “E.T. the Extra-Terrestrial” was a mammoth flop, remembered as having contributed to a sudden collapse of the video game industry in its early years.

The excavation, slated for the weekend of April 26, will be chronicled in a documentary led by Microsoft’s Xbox Entertainment Studios, Microsoft said in a statement.

Filmmakers will set out to an old Alamogordo landfill, about 200 miles south of Albuquerque, to determine if the story of the video game cartridge burial is true, a Microsoft representative said.

The video game “E.T. the Extra-Terrestrial” hit store shelves in winter 1982 as part of a $25 million deal with director Steven Spielberg to license his movie idea with Warner Bros, the then-owner of game manufacturer Atari Corp.

In an effort to

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Florida man charged with murdering son so he could play video games

ORLANDO, Florida (Reuters) – A Florida man annoyed that his 16-month-old crying son was preventing him from playing video games suffocated the toddler and left him to die in a playpen, police said on Friday.

Cody Wygant, 24, was arrested on Thursday on charges of third-degree murder, which is an unplanned killing, and child neglect with great bodily harm, the Citrus County Sheriff’s Office spokeswoman, Heather Yates, said.

A judge on Friday set bond at $100,000 for Wygant.

Wygant, who is from Homosassa, located about 92 miles west of Orlando, told investigators that he was trying to play Xbox games online at 1 a.m. on Thursday and became frustrated by his son, Daymeon, who was crying uncontrollably, according to the arrest affidavit.

Wygant said he placed his hand over the boy’s mouth and nose for three to four minutes until the child appeared exhausted and lethargic. He placed the boy in a playpen and covered him from head to toe with several layers of bedding, tucked in such a way that it prevented fresh air from getting to the boy, investigators said in the affidavit.

Wygant told investigators he played video games and watched television for about five hours before checking on the boy, who

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Man gets 20 years for beating boy, 4, after losing video game

A 26-year-old man pleaded guilty today to beating a 4-year-old boy so severely that the boy sustained permanent brain injuries because the man lost a video game, prosecutors said.

Terrance Clay, of the 6200 block of South Western Avenue, was sentenced to 20 years in prison for the January 2012 attack of the boy, prosecutors said. He pleaded guilty to aggravated battery to a child, a class X felony, according to a press release issued by the Cook County State’s Attorney’s office.

According to prosecutors, Clay was watching the boy while the boy’s mother was working an overnight shift at a local restaurant. On January 7, 2012, Clay was playing the NBA 2K12 video game until 4 a.m., prosecutors said.

As Clay was badly losing in the game he became enraged and pulled the sleeping boy out of his bed and slammed the boy to the ground, prosecutors said.

After that Clay put on the young boy’s boxing gloves and began punching the child in the head and abdomen, prosecutors said.

Following the attack, the boy required hospitalization and was diagnosed with several subdural hematomas as well as internal injuries, prosecutors said. The boy lost some brain growth ability and will never reach his full

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New Mexico dig uncovers ‘E.T.’ video games buried after 1980s flop

ALBUQUERQUE, New Mexico (Reuters) – Documentary filmmakers digging in a New Mexico landfill on Saturday unearthed hundreds of “E.T. the Extra-Terrestrial” cartridges, considered by some the worst video game ever made and blamed for contributing to the downfall of the video game industry in the 1980s.

Some gamers speculate that thousands or even millions of the unwanted cartridges made by Atari were buried in a landfill in Alamogordo, about 200 miles southeast of Albuquerque.

Who dumped the videos, how many they buried and why they did it inspired the dig and a documentary of the event by Microsoft Corp’s Xbox Entertainment Studios.

The first batch of E.T. games was discovered under layers of trash after about three hours of digging, a Microsoft spokeswoman said, putting to rest questions about whether the cartridges would be found at all.

She could not immediately provide an exact count of how many cartridges were uncovered.

The game was a design and marketing failure after it was rushed out to coincide with the release of Steven Spielberg’s 1982 hit movie “E.T. the Extra-Terrestrial,” and it contributed to a collapse of the video game industry in its early years.

Atari is believed to have been saddled with most of the 5 million

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Video game ‘Minecraft’ finds a home in schools

Students build digital worlds to learn about everything from history to science

Seventh-graders at Northbrook’s Maple School had just started learning about the Cold War when a handful of boys sat down at the school’s library computers to cement their understanding of the subject.

They weren’t scouring Wikipedia for historical information or reviewing old news footage on YouTube. They were building a model of divided Germany with the help of one of the world’s hottest video games: “Minecraft.”

It’s really a great visual tool for presenting our knowledge, just like you would use something like PowerPoint to show off your research,” said Arie Estrin, 12, who was assembling a nuclear submarine, block by digital block. “That’s what we do with ‘Minecraft.’ It’s a good way to channel your thoughts into understanding how something might have actually looked or happened.”

A game like “Minecraft” might seem better suited for the rec room than the classroom, but more and more teachers are tapping its creative power to educate students in everything from history to engineering to biology.

It’s part of a movement that aims to motivate kids through familiar and beloved technology. Teachers are using games such as “Assassin’s Creed” to illustrate the

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Seven Dwarfs Mine Train adds video games to attraction

Walt Disney Imagineers are making the most of technology and are being influenced by video games more than ever as they design new attractions. Case in point is the new Seven Dwarfs Mine Train at the Magic Kingdom in Walt Disney World. The hybrid family coaster and dark ride, which opens May 28, features touch-screen HD monitors built into 15-foot long wooden troughs in the line so guests can sort jewels virtually by color and shape to pass the time away.

Anyone who’s played Bejeweled on a smartphone, tablet or PC will see what influenced the Imagineers who designed these Jewel Sorting tables. Smartphones are prevalent in Disney queues these days, helping families stay entertained while waiting to get on a ride. Imagineers like Jon Georges, who is the executive producer of the Seven Dwarfs Mine Train, have been heavily influenced by other Imagineers that come from the video game world like Jonathan Ackley, who designed the interactive card battle game, Sorcerers of the Magic Kingdom.

“As we craft any new experience, we bring in a lot of different Imagineers with different points of view from various disciplines,” said Georges. “Having somebody like Jonathan around has been very

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Film Review: ‘Video Games: The Movie’

Ranking high on the list of movies you can’t quite believe nobody thought to make previously, “Video Games: The Movie” provides a slick, entertaining survey of electronic gaming’s history to date. Most folks under 50 are likely to find it all nostalgic fun; most folks over 50 needn’t bother, especially since Jeremy Snead’s documentary provides so little critical analysis, it eventually feels like a glorified promotional tool for an industry that, as noted here, now outstrips music and movies with its estimated $24 billion annual revenue. The Variance release hits U.S. and Canadian theaters July 18, digital platforms three days earlier; prospects should be hale by nonfiction cinema standards.

While opinions differ on the form’s origin point, the pic points at the seminal moment in 1962 when MIT staff and students created a game to showcase the abilities of a new computer with a then-novel display screen. Leading the charge into commercial arcades was Atari, which debuted “Pong” in 1972. Founder Nolan Bushnell says it soon became clear that the most popular games were “simple to learn but impossible to master,” making them addictively engrossing. As memory capacities grew, the rudimentary graphics of such early hits as

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Niles poised to allow video gaming

Niles has opened the door to video gaming with a proposal that would reverse its earlier ban.

Mayor Andrew Przybylo said after an initial reading of a proposed ordinance at a recent trustees meeting that he hopes they hear from all residents before an expected vote May 22 on whether to allow the gambling.

A mayoral-appointed task force recommended Niles lift its ban on video gaming two months ago.

Before Trustee Joe LoVerde read the proposed ordinance, a couple of residents spoke against it.

Paul Nielsen, who has lived in Niles for 22 years, asked “why would an All-American City that also was voted best place to raise a family consider legalizing gambling?”

Resident Jim Hines asked if gaming “is something that will attract young families” and wondered who will decide which businesses are granted a license. He also criticized what he called “a lack of information” about the proposal to lift the ban.

Niles already has gambling with an off-track betting parlor operating since 2006.

The proposal to lift the ban on video gaming is being driven by the economic downtown of 2008 and a need to replace critical infrastructure, according to the proposal. Finance Director Scott Neukirch has said the village could take in as

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Woodridge trustees reject video gambling

Woodridge trustees decided not to repeal a ban on video gambling in the suburb.

At a village board meeting on April 24, Woodridge Mayor Gina Cunningham broke a 3-3 tie vote in favor of preserving the ban. Trustees have been mulling over a proposal to repeal the ban for several months at the request of business owners who have said that customers are leaving the community to video gamble in other nearby suburbs.

Cunningham said before her vote that not all nearby suburbs allow video gambling.

“Lisle, Downers Grove, Naperville and Bolingbrook…do not, and have not, lifted their ban on video gaming,” Cunningham said. “I feel it’s imperative to ask my fellow board members again…is lifting the ban on video gaming best for our community?”

At a village board meeting earlier this month, trustees in favor of video gambling directed the village attorney to draft an ordinance that would limit the number of gaming licenses, citing that there could be a “tryout period” before making a final decision.

Trustee Magin “Mike” Martinez made a suggestion to try eight to 10 licenses to start with, but the idea was scrapped and voted down at

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Bringing depth and verse to video games

Poet and college professor B.J. Best took an academic approach to video games. He wasn’t going to merely play them. If he was going to find inspiration enough to write about these games, well, he was going to have to “research” them — which could inspire a new viral excuse for young addicted gamers everywhere.

I’m not playing, mom. I’m researching!

Best’s bonus round came in the form of “But Our Princess is in Another Castle,” a collection of 55 prose poems in which each piece is inspired by a classic video game.

Every single game that I wrote about I went back and played to some extent,” Best said during a phone interview from his office at Wisconsin’s Carroll University, where he is an assistant professor of English. “I played until I felt like I had enough rattling around in my brain, and just enough, (so) I could go and write.”

The magic of Best’s collection, published this monthby Chicago-based Rose Metal Press, is the way he uses details from various games as vehicles to explore broader topics like love, childhood, heartbreak, death, faith and God. In Best’s book, a piece about “SimCity” morphs into a examination of childish

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